Processing Java Library - Starting Computational Geometry Challenges

Processing Java Library - Starting Computational Geometry Challenges

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Processing Java Library - Starting Computational Geometry Challenges

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  1. 1 Start!
  2. 2 Introduction
  3. 3 Community Contributions
  4. 4 Unicorn vs This Dot
  5. 5 Dinosaur Game in 3D
  6. 6 Improving The Spawning of Trains
  7. 7 Setting Up
  8. 8 Building a Processing Library in Java
  9. 9 Brilliant (*sponsor)
  10. 10 Break
  11. 11 Setting Up
  12. 12 Code! Gift Wrapping Challenge
  13. 13 Conclusions and Goodbyes

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