Cinema 4D Tutorial - Fast Accurate Dynamic Chains

Cinema 4D Tutorial - Fast Accurate Dynamic Chains

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- New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ

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1 of 13

- New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ

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Cinema 4D Tutorial - Fast Accurate Dynamic Chains

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  1. 1 - New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ
  2. 2 - Problems with the old method
  3. 3 - Building a low poly compound shape
  4. 4 - Dynamic Tag settings
  5. 5 - Final geometry via a Tracer Object
  6. 6 - Getting final geometry to easily travel with the Dynamic version trick
  7. 7 - Making the link into a chain that does NOT need to be made editable
  8. 8 - Stress testing the chain / linking to another dynamic object
  9. 9 - Quick "breaking" of these chains
  10. 10 - Bringing dynamic objects to life with Follow Position
  11. 11 - Making a Compound Collision shape to link to
  12. 12 - Outro
  13. 13 - Did this help you out? Want to support? https://www.patreon.com/RocketLasso

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