Ask the Trainer - Cinema 4D-ZBrush Workflows

Ask the Trainer - Cinema 4D-ZBrush Workflows

Pixologic ZBrush via YouTube Direct link

__ Waiting Loop

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1 of 61

__ Waiting Loop

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Ask the Trainer - Cinema 4D-ZBrush Workflows

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  1. 1 __ Waiting Loop
  2. 2 __ Welcome
  3. 3 __ Housekeeping
  4. 4 __ Today's Session
  5. 5 __ Coin Session, ZBrush
  6. 6 __ Subtool
  7. 7 __ Basic Cylinder
  8. 8 __ Brush Short Cut
  9. 9 __ Increasing resolution
  10. 10 __ Edge, Crease
  11. 11 __ Import object
  12. 12 __ Prep., Distance
  13. 13 __ Project BasRelief
  14. 14 __ Refining result
  15. 15 __ Refining result
  16. 16 __ Positive - Negative, Cut
  17. 17 __ Post adjustment tip
  18. 18 __ Workflow starting in Cinema 4D
  19. 19 __ Kit bashing - Asset Browser
  20. 20 __ Place Tool, set dressing
  21. 21 __ Plane for projection
  22. 22 __ Group, Connect, orienting
  23. 23 __ GoZ, ZBrush, Tool
  24. 24 __ Document resolution, Vertices
  25. 25 __ Positioning Tool, Edit, Orbit
  26. 26 00:30:14 __ BasRelief __  Color, Masking Tips, Dirt traps
  27. 27 __ Creating Texture Map, Unwrap
  28. 28 __ Q Sculpt to create an Alpha, ZBrush
  29. 29 __ Normal, Displacement Map
  30. 30 __ GoZ to Cinema 4D, Redshift
  31. 31 __ Redshift Lights, HDRI
  32. 32 __ RS Node Editor, Detached Nodes
  33. 33 __ Avoid rewiring of RS Nodes
  34. 34 __ Creating Alpha from Mesh, ZBrush
  35. 35 __ Alpha, From Mesh
  36. 36 __ Apply Alpha
  37. 37 __ Fading, Brush Focal Shift
  38. 38 __ Displacement Simple, Cinema 4D
  39. 39 __ Limitation of simple Displacement
  40. 40 __ Raptor example
  41. 41 __ Gradient workflow, Depth map
  42. 42 __ Camera Render, bit depth
  43. 43 __ Apply Displacement, Displacer
  44. 44 __ Restrict Displacer, Fields
  45. 45 __ External Image Editor
  46. 46 __ Displacement 3D-data, Cinema 4D
  47. 47 __ Displacement Types
  48. 48 __ Displace, Alpha, interchangeable
  49. 49 __ Q About the LightBox, ZBrush
  50. 50 __ Q __ Mannequins, Presets
  51. 51 __ Q __ ZBrush, ZeeZoo
  52. 52 __ Q ZBrush, Maya, Position Change
  53. 53 __ Q ZBrush, Layer question
  54. 54 __ Q Import ZBrush, Cinema 4D, directly
  55. 55 __ No failure, only gained experience|
  56. 56 __ Q Limitation of Vertices
  57. 57 __ ZBrush series on Cineversity
  58. 58 __ Housekeeping
  59. 59 __ New Cineversity
  60. 60 __ Exclusive ATT Wear
  61. 61 __ Thank you, and bye

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