3D Game Programming - Entities

3D Game Programming - Entities

The Cherno via YouTube Direct link

Intro

1 of 13

1 of 13

Intro

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3D Game Programming - Entities

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  1. 1 Intro
  2. 2 Refresh Rate
  3. 3 NanoTime
  4. 4 Testing
  5. 5 Troll Face
  6. 6 Creating an Entity
  7. 7 Sprite
  8. 8 Mob
  9. 9 Collision Detection
  10. 10 Vectors
  11. 11 Rotation
  12. 12 Troubleshooting
  13. 13 Updating Entities

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