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Learn to rig any character with the Mannequin skeleton using Blender to UE4 addon in less than an hour with CGDive.
Learn to customize Blender's user interface with CGDive's short, impactful guide, focusing on safe tweaks that enhance your experience.
Learn to fix rigging issues in Blender with CGDive's concise guide, covering bendy bone problems, weight setting, and various solutions in under an hour.
Learn to use the Expy Kit addon for Blender with CGDive's concise guide. Master workflows, converting Mixamo to Rigify, and retargeting animations in under an hour.
Learn to enhance your Weight Paint workflow with the Voxel Heat Diffuse Skinning addon in less than an hour with CGDive.
Learn to retarget custom rigs with CGDive's concise guide, covering rig understanding, intermediate rig creation, FK and IK retargeting, and action baking in under an hour.
Learn to add a Rigify face rig to a Mixamo-rigged character with CGDive's concise guide, covering mesh prep, rig creation, alignment, and game export in under an hour.
Learn AI mocap extraction with Plask and Blender workflow in less than an hour with CGDive. Master techniques like stabilizing motion and retargeting in Blender.
Learn to use the PixCap animation app with built-in AI mocap in less than an hour with CGDive. Explore the interface, workflow, and exporting to Unreal, Unity, and Blender.
Master retargeting in Blender with CGDive's guide, covering Auto-Rig Pro, Rigify, and custom rigs. Learn in just 1-2 hours.
Learn to create control rigs using the Mixamo addon for Blender with CGDive. Understand how to use Mixamo mocap data, combine animations, and avoid common pitfalls in under an hour.
Master Rokoko retargeting with CGDive's comprehensive guide, covering everything from basic to advanced techniques. Ideal for Blender users. (1-2 hours)
Learn to convert Blender's bendy bones to standard bones with CGDive's short, practical guide. Ideal for those familiar with Blender 2.9/3.0.
Learn to use Bonera, a new addon for Blender, to speed up rigging operations in less than an hour with CGDive.
Learn to create rigged/animated characters using Blender and Godot Engine with CGDive's material, including rig setup, GLTF export settings, and Godot setup.
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